I know this is three years late, but in case anyone else sees this and has the same problem: The X and Y coordinates for the script call use the map's X and Y, rather than the screen's (like the pictures use).
Hi, very impressive plugins you have here. Do you take commotion for mv plugins? If yes, what the best way to contact you (Email, Twitter, rpg maker forum)?
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I used this code: CTB.PlayAnimationXY($gameVariables.value(1), $gameVariables.value(2), 18, false, true)
But i just heard the sound of animation.
I know this is three years late, but in case anyone else sees this and has the same problem: The X and Y coordinates for the script call use the map's X and Y, rather than the screen's (like the pictures use).
Hi, very impressive plugins you have here. Do you take commotion for mv plugins? If yes, what the best way to contact you (Email, Twitter, rpg maker forum)?
Thank you for the nice compliment.
Yes I sure do. Hopefully I can help. :)
Please message me either on the RPGMaker Forum or Discord: CT_Bolt#7222